Legends of Saltmarsh is an expanded campaign setting based on Ghosts of Saltmarsh, set in the World of Greyhawk (576 CY). Expanding upon the village of Saltmarsh and the surrounding coast and region built for flexible, long-term play.
Saltmarsh is treated as a campaign hub, a place characters return to between adventures, investigations, and expeditions, where choices carry weight and the world changes.
Legends of Saltmarsh is designed and maintained in LegendKeeper and is available online at no cost.
Access to the free online version is provided to newsletter subscribers.
A Flexible Campaign Hub
Legends of Saltmarsh supports multiple styles of play:
- Interconnected one-shots
- The full Ghosts of Saltmarsh adventure anthology
- A long-form sandbox campaign
- A West Marches–style game with rotating players and open exploration
The village serves as a stable base of operations, while the surrounding wilderness, coast, and seas offer ever-expanding opportunities for danger, discovery, and consequence.
Expanded Locations & Lore
Every major location in Saltmarsh has been expanded with:
- New NPCs
- Local factions and political tensions
- Unique items
- Adventure hooks and quest seeds
The surrounding regions are also fully developed, including:
- The Dunwater River
- The Drowned Forest
- The Dreadwood
- The Hool Marsh
- Coastal waters, islands, and trade routes
Maps & Regional Play
Legends of Saltmarsh includes a growing collection of regional maps to support:
- Overland travel
- River and coastal movement
- Faction influence and territorial tension
- Hex-crawl or point-crawl exploration
Accessing the Content
Like Legends of Barovia, Legends of Saltmarsh is published in multiple formats for our donating members:
- Digital asset packs (for members) (coming soon)
- Foundry Adventure Modules (for members)
- LegendKeeper and Markdown files (for members)
Help support the project and become a member.
